
CHRISTMAS FRAME
PSP8
This
tutorial was written by Jemima ~ November
2004
Copyright © 2004 ~
Jemima ~ All rights reserved
********************************
You will need the following to complete
this tutorial
EYE CANDY3
http://pspdutch.org/download/filters/filters.htm
http://www.artistrypsp.com/EyeCandy3/EyeCandy3.zip
Download and extract
to your PSP Plugins Folder
'GoldFoil' pattern
download
Download and extract
to your PSP Patterns folder.
'teom_ice' and 'teom_ruby' Gradients
download
Download and extract
to your PSP Gradients folder.
"Corner1" and the
'Christmasbows~V' tubes
which you can download HERE
Extract to a folder
on your computer
You will also need the image of the
children if you wish
to use it... you can download the tube
HERE
Extract to a folder
on your computer
OR you can use an image of your own
choosing.
********************************
***It
would be a good idea to save you image at
regular intervals as you're working
through the tutorial.***
********************************
Open up all your downloaded tubes in your
PSP Workspace
then minimize them.
Go to your MATERIALS PALETTE
Load the 'teom_ruby' in your UPPER
Foreground box
using these settings

Load the 'teom_ice' in your LOWER
Background box
using these settings


********************************
Open up a new image 400 x 400
Transparent background.
Go to LAYERS >>> NEW RASTER
LAYER (TWICE)
Close Rasters 1 and 2
Make sure Raster 3 is highlighted.

FLOOD FILL with the 'teom_ruby' gradient.
With your MAGIC WAND
Mode = Replace
Match Mode = RGB Value
Tolerance = 3
Feather = 0
Antialias = UNchecked
Sample Merged = UNCHECKED
Holding down your SHIFT KEY
Start from the corners working inwards
select the sections of the corners as
shown below.
NOTE: The top corner is selected to 100
pixels
and
the bottom corner to 300 pixels.

Go to EFFECTS >>> 3D EFFECTS
>>> INNER BEVEL
Use these settings.

Click OK
Go to SELECTIONS INVERT
Go to EDIT >>> CLEAR
DESELECT

Go to LAYERS >>> NEW RASTER
LAYER
Go to your MATERIALS PALETTE
Change the ANGLE settings to 270
on the 'teom_ruby' gradient
Flood fill with the 'teom_ruby' gradient
With your MAGIC WAND
Tolerance = 3
Holding down your SHIFT KEY
Start from the outer edges working
inwards
select the sections as shown below.

Go to EFFECTS >>> 3D EFFECTS
>>> INNER BEVEL
Use the same settings.
Click OK
Go to SELECTIONS INVERT
Go to EDIT >>> CLEAR
DESELECT
Go to your LAYER PALETTE
and drag Raster 4 beneath Raster 3

Click on Raster 3 to highlight
Go to LAYERS >>> NEW RASTER
LAYER (Raster 5)
Close Rasters 3 and 4
Flood fill Layer 5 with the 'teom_ice'
gradient
Go to IMAGE >>> MIRROR
With your FREEHAND TOOL
and these settings

Start from the TOP RIGHT corner
Go down 100 pixels
Come back op to the 300 pixel mark
and click you LFT mouse bitton
TOP RIGHT

Holding down your SHIFT KEY
Repeat these steps at the BOTTOM LEFT
CORNER
BOTTOM LEFT

Your image should look like this

Go to EFFECTS >>> 3D EFFECTS
>>> INNER BEVEL
Use the same settings.
Click OK
Go to SELECTIONS INVERT
Go to EDIT >>> CLEAR
DESELECT
Go to LAYERS >>> NEW RASTER
LAYER (Raster 6)
Go to your LAYER PALETTE
Close Raster 5
Go to your MATERIALS PALETTE
Change the settings on the 'teom_ice'
gradient
to those shown below

Flood fill with the 'teom_ice' gradient
With your MAGIC WAND
Tolerance = 1
Holding down your SHIFT KEY
Start from the outer edges working
inwards
select the sections as shown below.

Go to EFFECTS >>> 3D EFFECTS
>>> INNER BEVEL
Use the same settings.
Click OK
Go to SELECTIONS INVERT
Go to EDIT >>> CLEAR
DESELECT
Go to your LAYER PALETTE
Open Raster 5
Then drag Raster 6 beneath Raster 5
With Raster 6 still highlighted
Go to IMAGE >>> FREE ROTATE
>>> RIGHT 90

Go to your LAYER PALETTE
Open all layers EXCEPT Rasters 1 & 2
Drag Raster 3 ABOVE Raster 5

Go to LAYERS >>> MERGE
>>> MERGE VISIBLE
Go to LAYERS >>> NEW RASTER
LAYER
Go to your MATERIALS PALETTE
CHANGE the 'teom_ruby' ANGLE setting to
314
Flood fill with 'teom_ruby' gradient
Go to IMAGE >>> FLIP
With your MAGIC WAND
Match Mode = RGB Value
Tolerance = 2
Feather = 0
Sample Merged = UNCHECKED
Holding down your SHIFT KEY
Start from the corners working inwards
select the sections of the corners as
shown below.
NOTE: The top corner is selected to 350
pixels
and
the bottom corner to 350 pixels.

Go to EFFECTS >>> 3D EFFECTS
>>> INNER BEVEL
Use the same settings.
Click OK
Go to SELECTIONS INVERT
Go to EDIT >>> CLEAR
DESELECT
Go to LAYERS >>> MERGE
>>> MERGE VISIBLE

NEXT
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