CHRISTMAS FRAME
PSP8

This tutorial was written by Jemima ~ November 2004
Copyright © 2004 ~ Jemima ~ All rights reserved

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You will need the following to complete this tutorial

EYE CANDY3

http://pspdutch.org/download/filters/filters.htm
http://www.artistrypsp.com/EyeCandy3/EyeCandy3.zip
Download and extract to your PSP Plugins Folder


'GoldFoil' pattern
download
Download and extract to your PSP Patterns folder.


'teom_ice' and 'teom_ruby' Gradients
download
Download and extract to your PSP Gradients folder.


"Corner1" and the 'Christmasbows~V' tubes
which you can download
HERE
Extract to a folder on your computer


You will also need the image of the children if you wish
to use it... you can download the tube
HERE
Extract to a folder on your computer
OR you can use an image of your own choosing.

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***It would be a good idea to save you image at
regular intervals as you're working through the tutorial.***


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Open up all your downloaded tubes in your PSP Workspace
then minimize them.

Go to your MATERIALS PALETTE
Load the 'teom_ruby' in your UPPER Foreground box
using these settings



Load the 'teom_ice' in your LOWER Background box
using these settings







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Open up a new image 400 x 400
Transparent background.

Go to LAYERS >>> NEW RASTER LAYER (TWICE)

Close Rasters 1 and 2
Make sure Raster 3 is highlighted.



FLOOD FILL with the 'teom_ruby' gradient.

With your MAGIC WAND
Mode = Replace
Match Mode = RGB Value
Tolerance = 3
Feather = 0
Antialias = UNchecked
Sample Merged = UNCHECKED



Holding down your SHIFT KEY
Start from the corners working inwards
select the sections of the corners as shown below.
NOTE: The top corner is selected to 100 pixels
and
the bottom corner to 300 pixels.




Go to EFFECTS >>> 3D EFFECTS >>> INNER BEVEL
Use these settings.



Click OK

Go to SELECTIONS INVERT
Go to EDIT >>> CLEAR

DESELECT



Go to LAYERS >>> NEW RASTER LAYER


Go to your MATERIALS PALETTE
Change the ANGLE settings to 270
on the 'teom_ruby' gradient


Flood fill with the 'teom_ruby' gradient

With your MAGIC WAND
Tolerance = 3


Holding down your SHIFT KEY
Start from the outer edges working inwards
select the sections as shown below.




Go to EFFECTS >>> 3D EFFECTS >>> INNER BEVEL
Use the same settings.
Click OK

Go to SELECTIONS INVERT
Go to EDIT >>> CLEAR

DESELECT

Go to your LAYER PALETTE
and drag Raster 4 beneath Raster 3



Click on Raster 3 to highlight
Go to LAYERS >>> NEW RASTER LAYER (Raster 5)
Close Rasters 3 and 4

Flood fill Layer 5 with the 'teom_ice' gradient
Go to IMAGE >>> MIRROR

With your FREEHAND TOOL
and these settings



Start from the TOP RIGHT corner
Go down 100 pixels
Come back op to the 300 pixel mark
and click you LFT mouse bitton



TOP RIGHT


Holding down your SHIFT KEY
Repeat these steps at the BOTTOM LEFT CORNER



BOTTOM LEFT


Your image should look like this




Go to EFFECTS >>> 3D EFFECTS >>> INNER BEVEL
Use the same settings.
Click OK

Go to SELECTIONS INVERT
Go to EDIT >>> CLEAR

DESELECT


Go to LAYERS >>> NEW RASTER LAYER (Raster 6)
Go to your LAYER PALETTE
Close Raster 5

Go to your MATERIALS PALETTE

Change the settings on the 'teom_ice' gradient
to those shown below





Flood fill with the 'teom_ice' gradient

With your MAGIC WAND
Tolerance = 1


Holding down your SHIFT KEY
Start from the outer edges working inwards
select the sections as shown below.




Go to EFFECTS >>> 3D EFFECTS >>> INNER BEVEL
Use the same settings.
Click OK

Go to SELECTIONS INVERT
Go to EDIT >>> CLEAR

DESELECT

Go to your LAYER PALETTE
Open Raster 5
Then drag Raster 6 beneath Raster 5

With Raster 6 still highlighted
Go to IMAGE >>> FREE ROTATE >>> RIGHT 90




Go to your LAYER PALETTE
Open all layers EXCEPT Rasters 1 & 2

Drag Raster 3 ABOVE Raster 5




Go to LAYERS >>> MERGE >>> MERGE VISIBLE

Go to LAYERS >>> NEW RASTER LAYER

Go to your MATERIALS PALETTE
CHANGE the 'teom_ruby' ANGLE setting to 314



Flood fill with 'teom_ruby' gradient
Go to IMAGE >>> FLIP


With your MAGIC WAND
Match Mode = RGB Value
Tolerance = 2
Feather = 0
Sample Merged = UNCHECKED


Holding down your SHIFT KEY
Start from the corners working inwards
select the sections of the corners as shown below.
NOTE: The top corner is selected to 350 pixels
and
the bottom corner to 350 pixels.




Go to EFFECTS >>> 3D EFFECTS >>> INNER BEVEL
Use the same settings.
Click OK

Go to SELECTIONS INVERT
Go to EDIT >>> CLEAR

DESELECT

Go to LAYERS >>> MERGE >>> MERGE VISIBLE







NEXT


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