TEMPLATE FRAME
PSP9 to PSPX6

This tutorial was written by Jemima ~ DECEMBER 2013
Copyright © 2013 ~ Jemima ~ All rights reserved

This was created using PSP9 but can be adapted for other versions of PSP.

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No artists or copyright infringement is intended on any of the tubes used in this tutorial.
The tubes were acquired in good faith as to their legality.
If there is a problem, please contact the author and the image/s will be removed.

You will need the following to complete this tutorial

Materials

056_Bird.psp
JER_kb_ivory-07.pspimage
Sept Series Meow 2 - 2.pspimage
Save to a folder on your computer

metal058.jpg
PatternR~00_GxChic!.bmp
Save to your PSP Textures folder

Tiles.jsl
Save to your PSP Preset Shapes folder

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Plugins

** EYE CANDY3 **
http://pspgroep.seniorennet.be/filterpagina.htm

** SIMPLE FILTERS **
download

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SCRIPTS FOR FLIP & MIRROR IN PSPX4 TO PSPX6

http://www.4shared.com/zip/9mRsxRH6/FlipMirrorPSPX4-X6.html


You can drag this hand down the page with you to keep your place in the tut.




In this tutorial we are going to create the TEMPLATE first...
Then we'll save it and use a duplicated image to finish off the frame.
STEP 1

Open a new image 650 x 550
Transparent background
PSP9: Colour Depth = 16 Million Colors (24bit)
PSPX-X6: Colour Depth RGB = 8bits/channel

VIEW >>> RULERS
STEP 2

Choose your SELECTION TOOL
Selection Type = Rounded Rectangle
Mode = Replace
Feather = 0
Antialias = Checked

Starting at 50 pixels across and 50 pixels down
drag your cursor to 600 pixels across and 170 pixels down and release

Flood fill with light grey
#c0c0c0

DESELECT


STEP 3

Right click on the Title Bar and select COPY from the options

Right click on the Title Bar of your frame image
and select PASTE AS NEW LAYER from the options.

DELETE Raster 1

Rename this layer
middle rectangle
STEP 4

LAYERS >>> DUPLICATE


IMAGE >>> RESIZE = 90%
Ensure "Resize all layers" is UNCHECKED
Resample using WEIGHTED AVERAGE

ADJUST >>> BRIGHTNESS and CONTRAST >>> BRIGHTNESS/CONTRAST

PSPX6 has Linear mode check this
before adding the numbers or they will revert back to 0

STEP 5

EFFECTS >>> IMAGE EFFECTS >>> OFFSET


Rename this layer
upper rectangle
STEP 6

LAYERS >>> DUPLICATE

IMAGE >>> FLIP


Rename this layer lower rectangle


STEP 7

ACTIVATE
middle rectangle layer

LAYERS >>> DUPLICATE

IMAGE >>> RESIZE = 90%
Ensure "Resize all layers" is UNCHECKED
Resample using WEIGHTED AVERAGE

ADJUST >>> BRIGHTNESS and CONTRAST >>> BRIGHTNESS/CONTRAST

PSPX6 has Linear mode check this
before adding the numbers or they will revert back to 0

STEP 8

PSP9:
IMAGE >>> ROTATE >>> FREE ROTATE = RIGHT 90
Ensure "All layers" is UNCHECKED

PSPX - PSPX6:
IMAGE >>> FREE ROTATE = RIGHT 90
Ensure "All layers" is UNCHECKED


Rename this layer
vertical rectangle
STEP 9

ACTIVATE
lower rectangle layer

LAYERS >>> NEW RASTER LAYER

Choose your SELECTION TOOL then click on the
CUSTOM SELECTION symbol
and enter these coordinates.



STEP 10

Flood fill with BLACK

SELECTIONS >>> MODIFY >>> CONTRACT = 1
EDIT >>> CLEAR
DESELECT
STEP 11

Select your PRESET SHAPES tool



PRESET =
e



STEP 12

Starting at at the top left corner of your black frame
draw your pointer down to the bottom right corner
and click to set the preset.
STEP 13

EFFECTS >>> PLUGINS >>> SIMPLE >>> TOP LEFT MIRROR


Rename this layer patt squares
STEP 14

LAYERS >>> NEW RASTER LAYER

Choose your SELECTION TOOL then click on the
CUSTOM SELECTION symbol
and enter these coordinates.

STEP 15

Flood fill with WHITE

SELECTIONS >>> MODIFY >>> CONTRACT = 7
EDIT >>> CLEAR
Flood fill with BLACK

SELECTIONS >>> MODIFY >>> CONTRACT = 5
EDIT >>> CLEAR

Flood fill with WHITE

SELECTIONS >>> MODIFY >>> CONTRACT = 3
EDIT >>> CLEAR

Flood fill with BLACK


SELECTIONS >>> MODIFY >>> CONTRACT = 2
EDIT >>> CLEAR

STEP 16

DESELECT

With your MAGIC WAND
Mode = Replace
Match Mode = RGB Value
Tolerance = 0
Feather = 0
Antialias = UNchecked
Sample Merged = UNCHECKED
PSP9 - X6: Check CONTIGUOUS
PSPX
- X6: There is no " Sample Merged"
PSPX - X6: Use all layers = UNChecked


Click outside this frame

SELECTIONS >>> INVERT

SELECTIONS >>> MODIFY >>> CONTRACT = 4

ACTIVATE the
patt squares layer

Hit your DELETE key
STEP 17


ACTIVATE lower rectangle layer
Hit your DELETE key

ACTIVATE upper rectangle layer
Hit your DELETE key

ACTIVATE vertical rectangle layer
Hit your DELETE key

ACTIVATE middle rectangle layer
Hit your DELETE key

DESELECT

STEP 18

ACTIVATE Raster 1

Rename this layer centre square

LAYERS >>> NEW RASTER LAYER

Flood fill with
BLACK

SELECTIONS >>> SELECT ALL
SELECTIONS >>> MODIFY >>> CONTRACT = 8
EDIT >>> CLEAR


Flood fill with
WHITE
SELECTIONS >>> MODIFY >>> CONTRACT =
6
EDIT >>> CLEAR


Flood fill with BLACK
SELECTIONS >>> MODIFY >>> CONTRACT =
4
EDIT >>> CLEAR


Flood fill with WHITE
SELECTIONS >>> MODIFY >>> CONTRACT =
4
EDIT >>> CLEAR


Flood fill with BLACK
SELECTIONS >>> MODIFY >>> CONTRACT =
2
EDIT >>> CLEAR
DESELECT
STEP 19

Rename this layer outer frame

Save your Template as a
.pspimage

Now you have created a Template... let's put it to use.

STEP 20

LAYERS >>> NEW RASTER LAYER
Flood fill with Maroon #511907

LAYERS >>> ARRANGE >>> SEND TO BOTTOM

EFFECTS >>> TEXTURE EFFECTS >>> TEXTURE
TEXTURE = metal08

STEP 21

ACTIVATE the middle rectangle layer

ADJUST >>> HUE & SATURATION >>> COLORIZE



EFFECTS >>> TEXTURE EFFECTS >>> BLINDS
STEP 22

ACTIVATE the upper rectangle layer

ADJUST >>> HUE & SATURATION >>> COLORIZE
same settings

EFFECTS >>> TEXTURE EFFECTS >>> BLINDS
Same settings
BUT
U
NCHECK Horizontal
STEP 23

ACTIVATE the lower rectangle layer

ADJUST >>> HUE & SATURATION >>> COLORIZE
same settings

EFFECTS >>> TEXTURE EFFECTS >>> BLINDS
Same settings
STEP 24

EFFECTS >>> PLUGINS >>> EYE CANDY 3 >>>
DROP SHADOW
STEP 25

EDIT >>> Repeat Drop Shadow.. change DIRECTION to 135
STEP 26

ACTIVATE the upper rectangle layer

EFFECTS >>> PLUGINS >>> EYE CANDY 3 >>> DROP SHADOW
Same settings

EDIT >>> Repeat Drop Shadow.. change DIRECTION to
315

ACTIVATE the middle rectangle layer

EFFECTS >>> PLUGINS >>> EYE CANDY 3 >>> DROP SHADOW
Same settings

EDIT >>> Repeat Drop Shadow.. change DIRECTION to
135


STEP 27

ACTIVATE the vertical rectangle layer

EFFECTS >>> TEXTURE EFFECTS >>> SCULPTURE
COLOUR = #c0c0c0

STEP 28

EFFECTS >>> PLUGINS >>> EYE CANDY 3 >>>
DROP SHADOW

Same settings

EDIT >>> Repeat Drop Shadow.. change DIRECTION to
315
STEP 29

ACTIVATE the patt squares layer

EFFECTS >>> TEXTURE EFFECTS >>> SCULPTURE
Same settings
BUT
Change AMBIENCE to 0

EFFECTS >>> 3D EFFECTS >>> DROP SHADOW
Vertical & Horizontal offsets = 1
Colour = Black
Opacity = 70
Blur = 0

Repeat Drop Shadow effect changing
Vertical & Horizontal Offsets to - ( minus ) 1
Click OK


EFFECTS >>> PLUGINS >>> EYE CANDY 3 >>>
DROP SHADOW

Same settings BUT
change DISTANCE to 3

EDIT >>> Repeat Drop Shadow.. change DIRECTION to 135
STEP 30

ACTIVATE the centre square layer

With your MAGIC WAND
Mode = Replace
Match Mode = RGB Value
Tolerance = 0
Feather = 0
Antialias = UNchecked
Sample Merged = UNCHECKED
PSP9 - X6: Check CONTIGUOUS
PSPX
- X6: There is no " Sample Merged"
PSPX - X6: Use all layers = UNChecked


and while depressing your SHIFT KEY...

Select the 2 white sections of the border
STEP 31

Flood fill with Maroon

EFFECTS >>> 3D EFFECTS >>> INNER BEVEL
STEP 32

DESELECT

With your MAGIC WAND.... Same settings.

Select the CENTRE
of your image

ACTIVATE
Raster 1

Hit your DELETE key

STEP 33

SELECTIONS >>> INVERT

EFFECTS >>> PLUGINS >>> EYE CANDY 3 >>>
DROP SHADOW

STEP 34

EDIT >>> Repeat Drop Shadow.. change DIRECTION to
135

DESELECT

LAYERS >>> NEW RASTER LAYER

Flood fill with
#fcfaed

LAYERS >>> ARRANGE >>> MOVE DOWN
STEP 35

ACTIVATE the outer frame layer

With your MAGIC WAND.... Same settings.
and while depressing your SHIFT KEY...


Select the 2 white sections of the frame

Flood fill with Maroon

EFFECTS >>> 3D EFFECTS >>> INNER BEVEL
Same settings

DESELECT

With your MAGIC WAND.... Same settings.
Select the area inside the frame
STEP 36

SELECTIONS >>> INVERT

EFFECTS >>> PLUGINS >>> EYE CANDY 3 >>>
DROP SHADOW



STEP 37


EDIT >>> Repeat Drop Shadow.. change DIRECTION to 135

DESELECT

This is your frame
Save as .pspimage image
STEP 38

ACTIVATE the centre square layer

With your MAGIC WAND ... same settings

Select the area outside the frame

SELECTIONS >>> INVERT

SELECTIONS >>> MODIFY >>> CONTRACT = 10

ACTIVATE Raster 2

LAYERS >>> NEW RASTER LAYER

STEP 39


Open up the
Sept Series Meow 2 - 2 image
in your PSP workspace

Right click on the Title Bar and select COPY from the options

Right click on the Title Bar of your frame image
and select PASTE INTO SELECTION from the options.


In your LAYER PALETTE change the BLEND MODE to MULTIPLY

ADJUST >>> SHARPNESS >>> SHARPEN

DESELECT
STEP 40

ACTIVATE the outer frame layer


Open up the JER_kb_ivory-07 image
in your PSP workspace

Right click on the Title Bar and select COPY from the options

Right click on the Title Bar of your frame image
and select PASTE AS NEW LAYER from the options.


IMAGE >>> RESIZE = 30%
Ensure "Resize all layers" is UNCHECKED
Resample using WEIGHTED AVERAGE

ADJUST >>> SHARPNESS >>> SHARPEN

EFFECTS >>> PLUGINS >>> EYE CANDY 3 >>>
DROP SHADOW
Same settings
BUT change OPACITY to 50

Reposition with your MOVER tool
STEP 41

Open up the
056_Bird image in your PSP workspace

Right click on the Title Bar and select COPY from the options

Right click on the Title Bar of your frame image
and select PASTE AS NEW LAYER from the options.


IMAGE >>> RESIZE = 30%
Ensure "Resize all layers" is UNCHECKED
Resample using WEIGHTED AVERAGE

ADJUST >>> SHARPNESS >>> SHARPEN

EFFECTS >>> PLUGINS >>> EYE CANDY 3 >>>
DROP SHADOW
Same settings
BUT change DIRECTION to 315

Reposition with your MOVER tool
STEP 42

ADD your NAME

LAYERS >>> MERGE >>> MERGE ALL (Flatten)

Save as .jpg image

TESTERS RESULTS


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