GLOMESH FRAME
PSP9 to PSPX6

This tutorial was written by Jemima ~ DECEMBER 2013
Copyright © 2013 ~ Jemima ~ All rights reserved

This was created using PSP9 but can be adapted for other versions of PSP.

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No artists or copyright infringement is intended on any of the tubes used in this tutorial.
The tubes were acquired in good faith as to their legality.
If there is a problem, please contact the author and the image/s will be removed.

You will need the following to complete this tutorial

Materials

Sequential Dancer.jpg
Save to a folder on your computer

teom_earthtones.jgd
SN_PeachesnCreme.jgd
Save to your PSP Gradients folder

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Plugins

** EYE CANDY3 **
http://pspgroep.seniorennet.be/filterpagina.htm


** VM NATURAL **
http://www.lesdouceursdecloclo.com/mesfiltres/mes_filtres_suivant/mes_filtres_suivant.htm

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You can drag this hand down the page with you to keep your place in the tut.



STEP 1

Open a new image 650 x 550
Transparent background
PSP9: Colour Depth = 16 Million Colors (24bit)
PSPX-X6: Colour Depth RGB = 8bits/channel


STEP 2

In your MATERIALS PALETTE

Load the ' teom_earthtones ' gradient in your foreground
Load BLACK ' #000000 ' in your background
STEP 3

Flood fill your blank canvas with the gradient

SELECTIONS >>> SELECT ALL
SELECTIONS >>> MODIFY >>> CONTRACT =
4
EDIT >>> CLEAR

EFFECTS >>> 3D EFFECTS >>> DROP SHADOW
Vertical & Horizontal offsets = 1
Colour = Black
Opacity = 100
Blur = 0

Repeat Drop Shadow effect changing
Vertical & Horizontal Offsets to - ( minus ) 1
Click OK

DESELECT


EFFECTS >>> 3D EFFECTS >>> INNER BEVEL
STEP 4

With your MAGIC WAND
Mode = Replace
Match Mode = RGB Value
Tolerance = 0
Feather = 0
Antialias = UNchecked
Sample Merged = UNCHECKED
PSP9 - X6: Check CONTIGUOUS
PSPX
- X6: There is no " Sample Merged"
PSPX - X6: Use all layers = UNChecked

Select the CENTRE transparent area

Flood fill
with BLACK

SELECTIONS >>> MODIFY >>> CONTRACT = 10
EDIT >>> CLEAR

STEP 5

LAYERS >>> NEW RASTER LAYER

Flood fill with
the gradient

SELECTIONS >>> MODIFY >>> CONTRACT = 4
EDIT >>> CLEAR


DESELECT

EFFECTS >>> 3D EFFECTS >>> INNER BEVEL
Same settings

EFFECTS >>> 3D EFFECTS >>> DROP SHADOW
Vertical & Horizontal offsets = - ( minus ) 1
Colour = Black
Opacity = 100
Blur = 0

STEP 6

With your MAGIC WAND
Same settings
Select the CENTRE transparent area


LAYERS >>> NEW RASTER LAYER

Flood fill with
the gradient

SELECTIONS >>> MODIFY >>> CONTRACT =
25
EDIT >>> CLEAR


DESELECT


EFFECTS >>> PLUGINS >>> SIMPLE >>>
QUICK TILE

STEP 7

EFFECTS >>> PLUGINS >>> VM Natural >>> Ripper



Click OK

STEP 8

With your MAGIC WAND
Same settings
Select the CENTRE transparent area

LAYERS >>> NEW RASTER LAYER

Flood fill with
the gradient

SELECTIONS >>> MODIFY >>> CONTRACT =
4
EDIT >>> CLEAR

DESELECT

EFFECTS >>> 3D EFFECTS >>> INNER BEVEL
Same settings

EFFECTS >>> 3D EFFECTS >>> DROP SHADOW
Vertical & Horizontal offsets = - ( minus ) 1
Colour = Black
Opacity = 100
Blur = 0

STEP 9

With your MAGIC WAND
Same settings
Select the CENTRE transparent area

Flood fill with BLACK

SELECTIONS >>> MODIFY >>> CONTRACT = 20
EDIT >>> CLEAR

STEP 10

LAYERS >>> NEW RASTER LAYER

Flood fill with
the gradient

SELECTIONS >>> MODIFY >>> CONTRACT =
4
EDIT >>> CLEAR

DESELECT

EFFECTS >>> 3D EFFECTS >>> INNER BEVEL
Same settings

EFFECTS >>> 3D EFFECTS >>> DROP SHADOW
Vertical & Horizontal offsets = - ( minus ) 1
Colour = Black
Opacity = 100
Blur = 0
STEP 11

In your MATERIALS PALETTE

Load the ' SN_PeachesnCreme ' gradient in your Background
STEP 12

With your MAGIC WAND
Same settings
Select the CENTRE transparent area

LAYERS >>> NEW RASTER LAYER

Flood fill with ' SN_PeachesnCreme ' gradient

EFFECTS >>> PLUGINS >>> VM Natural >>> Ripper
Same settings

ADJUST >>> SHARPNESS >>> SHARPEN MORE


SELECTIONS >>> MODIFY >>> CONTRACT =
30
EDIT >>> CLEAR

STEP 13

LAYERS >>> NEW RASTER LAYER

Flood fill with ' teom_earthtones ' gradient

SELECTIONS >>> MODIFY >>> CONTRACT =4
EDIT >>> CLEAR

DESELECT

EFFECTS >>> 3D EFFECTS >>> INNER BEVEL
Same settings

EFFECTS >>> 3D EFFECTS >>> DROP SHADOW
Vertical & Horizontal offsets = - ( minus ) 1
Colour = Black
Opacity = 100
Blur = 0

STEP 14

With your MAGIC WAND
Same settings
Select the CENTRE transparent area


Flood fill with BLACK

SELECTIONS >>> MODIFY >>> CONTRACT = 6

EDIT >>> CLEAR


LAYERS >>> NEW RASTER LAYER

Flood fill with ' teom_earthtones ' gradient

SELECTIONS >>> MODIFY >>> CONTRACT =4
EDIT >>> CLEAR

DESELECT

EFFECTS >>> 3D EFFECTS >>> INNER BEVEL
Same settings

EFFECTS >>> 3D EFFECTS >>> DROP SHADOW
Vertical & Horizontal offsets = - ( minus ) 1
Colour = Black
Opacity = 100
Blur = 0

STEP 15

ACTIVATE R
aster 6

EFFECTS >>> 3D EFFECTS >>> INNER BEVEL

EDIT >>> Repeat Inner Bevel
STEP 16

ACTIVATE R
aster 3

EFFECTS >>> 3D EFFECTS >>> INNER BEVEL
Same settings

EDIT >>> Repeat Inner Bevel
STEP 17

This is your frame

LAYERS >>> MERGE >>> MERGE VISIBLE

Save as .pspimage image


STEP 18

With your MAGIC WAND
Same settings
Select the CENTRE transparent area


LAYERS >>> NEW RASTER LAYER


LAYERS >>> ARRANGE >>> MOVE DOWN

Open up the Sequential Dancer image in your PSP workspace

Right click on the Title Bar and select COPY from the options

Right click on the Title Bar of your frame image
and select PASTE INTO SELECTION from the options.


ADJUST >>> SHARPNESS >>> SHARPEN

STEP 19

ACTIVATE THE MERGED LAYER

SELECTIONS >>> INVERT

EFFECTS >>> PLUGINS >>> EYE CANDY 3 >>>
DROP SHADOW


STEP 20

EDIT >>> Repeat Drop Shadow..
change DIRECTION to 135
change DISTANCE to 5
change BLUR to 5

ADD YOUR NAME

LAYERS >>> MERGE >>> MERGE ALL (Flatten)

Save as .jpg image


TESTERS RESULTS

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