CRUISING
PSP8 to PSPX3

This tutorial was written by Jemima ~ JANUARY 2013
Copyright © 2013 ~ Jemima ~ All rights reserved

This was created using PSP9 but can be adapted for other versions of PSP.

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No artists or copyright infringement is intended on any of the tubes used in this tutorial.
The tubes were acquired in good faith as to their legality.
If there is a problem, please contact the author and the image/s will be removed.

You will need the following to complete this tutorial

Materials

78242.jpg
JF_WHITETIEfont2.psp
Croisiere_CibiBijoux.pspimage
Save to a folder on your computer

teom_aqua-colors.jgd
Save to your PSP Gradients folder
PSP8: C:\Program Files\Jasc Software\Paint Shop Pro 8\Gradients
PSP9: C:\Program Files\Jasc Software\Paint Shop Pro 9\Gradients
PSPX: C:\Program Files\Corel\Corel Paint Shop Pro X\Gradients
PSPXI / X2: C:\Program Files\Corel\Corel Paint Shop Pro Photo X2\Corel_06
PSPX3: C:\Program Files\Corel\X3\PSPClassic\Corel_06


SK Random 160.PspShape
Save to your PSP Preset Shapes folder
PSP8:
C:\Program Files\Jasc Software\Paint Shop Pro 8\Shapes
PSP9:
C:\Program Files\Jasc Software\Paint Shop Pro 9\Shapes
PSPX:
C:\Program Files\Corel\Corel Paint Shop Pro X\Shapes
PSPXI / X2:
C:\Program Files\Corel\Corel Paint Shop Pro Photo X2\Corel_11
PSPX3:
C:\Program Files\Corel\X3\PSPClassic\Corel_11


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Plugins

** EYE CANDY3 **

http://pspgroep.seniorennet.be/filterpagina.htm


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You can drag this hand down the page with you to keep your place in the tut.





STEP 1

Open a new image 600 x 600
Transparent background
PSPX - X2: Colour Depth = 8bits/channel
PSPX3: Colour Depth RGB = 8bits/channel

VIEW >>> RULERS

STEP 2

In your MATERIALS PALETTE
Load BLUE "
#d7e2f2" in your foreground
Load teom_aqua-colors Gradient in the background
using these settings


STEP 3


Select your PRESET SHAPES tool
SHAPE = SK Random 160

.

Starting at 50 pixels across and 50 pixels down
drag your cursor
across to the 150 mark on top ruler.... and down to 550 mark on left ruler
STEP 4

EFFECTS >>> 3D EFFECTS >>> INNER BEVEL
STEP 5

LAYERS >>> DUPLICATE

IMAGE >>> MIRROR

LAYERS >>> MERGE >>> MERGE DOWN

LAYERS >>> DUPLICATE

PSP8 - PSP9: IMAGE >>> ROTATE >>> FREE ROTATE = RIGHT 90
Ensure "All layers" is UNCHECKED

PSPX - PSPX3:
IMAGE >>> FREE ROTATE = RIGHT 90
Ensure "All layers" is UNCHECKED


LAYERS >>> MERGE >>> MERGE DOWN

IMAGE >>> RESIZE = 97%
Ensure "Resize all layers" is UNCHECKED
Resample using WEIGHTED AVERAGE

ADJUST >>> SHARPNESS >>> SHARPEN
STEP 6

LAYERS >>> NEW RASTER LAYER


LAYERS >>> ARRANGE >>> MOVE DOWN

Flood fill with
GRADIENT

EFFECTS >>> TEXTURE EFFECTS >>> BLINDS
COLOUR =
#0000ff
STEP 7

LAYERS >>> NEW RASTER LAYER


Flood fill with GRADIENT

SELECTIONS >>> SELECT ALL
SELECTIONS >>> MODIFY >>> CONTRACT =
5

SELECTIONS >>> INVERT


EFFECTS >>> 3D EFFECTS >>> OUTER BEVEL

COLOUR = #869ae6
STEP 8

SELECTIONS >>> INVERT

SELECTIONS >>> MODIFY >>> CONTRACT = 10

SELECTIONS >>> INVERT

EFFECTS >>> 3D EFFECTS >>> INNER BEVEL
STEP 9

SELECTIONS >>> INVERT

EDIT >>> CLEAR
DESELECT
STEP 10

LAYERS >>> DUPLICATE

IMAGE >>> RESIZE = 90%
Ensure "Resize all layers" is UNCHECKED
Resample using WEIGHTED AVERAGE

LAYERS >>> MERGE >>> MERGE DOWN

ACTIVATE RASTER 1

LAYERS >>> MERGE >>> MERGE DOWN

With your MAGIC WAND
Mode = Replace
Match Mode = RGB Value
Tolerance = 0
Feather = 0
Antialias = UNchecked
Sample Merged = UNCHECKED
PSP9 - X3: Check CONTIGUOUS
PSPX
- X3: There is no " Sample Merged"
PSPX - X3: Use all layers = UNChecked


Select the area between the 2 frame borders
STEP 11

ACTIVATE RASTER 2

EFFECTS >>> 3D EFFECTS >>> INNER BEVEL
STEP 12

SELECTIONS >>> INVERT

EFFECTS >>> PLUGINS >>> EYE CANDY 3 >>> DROP SHADOW
STEP 13

EDIT >>> Repeat Drop Shadow.. change DIRECTION to 135

SELECTIONS >>> INVERT

ADJUST >>> BRIGHTNESS and CONTRAST >>> BRIGHTNESS/CONTRAST



DESELECT
STEP 14

ACTIVATE RASTER 3

With your MAGIC WAND.... Same settings.

Select the CENTRE of your image

SELECTIONS >>> MODIFY >>> EXPAND = 4

ACTIVATE RASTER 2

EDIT >>> CLEAR
DESELECT


ACTIVATE RASTER 3

With your MAGIC WAND.... Same settings.
and while depressing your SHIFT KEY...


Select the area between the scroll shape and frame border
including inner areas on all 4 corners
STEP 15

SELECTIONS >>> MODIFY >>> EXPAND = 3

ACTIVATE RASTER 2

SELECTIONS >>> INVERT

LAYERS >>> NEW RASTER LAYER

LAYERS >>> ARRANGE >>> MOVE DOWN

EFFECTS >>> PLUGINS >>> EYE CANDY 3 >>> DROP SHADOW
Same settings

EDIT >>> Repeat Drop Shadow.. change DIRECTION to 315

DESELECT
STEP 16

ACTIVATE RASTER 3

With your MAGIC WAND.... Same settings.

Select the CENTRE of your image

SELECTIONS >>> MODIFY >>> EXPAND = 4

SELECTIONS >>> INVERT

LAYERS >>> NEW RASTER LAYER

LAYERS >>> ARRANGE >>> MOVE DOWN

EFFECTS >>> PLUGINS >>> EYE CANDY 3 >>> DROP SHADOW
Same settings

EDIT >>> Repeat Drop Shadow.. change DIRECTION to
135

DESELECT
STEP 17

With RASTER 1 active

Open up the
JF_WHITETIEfont2 image in your PSP workspace
Activate Raster 2

Right click on the Title Bar and select COPY from the options

Right click on the Title Bar of your frame image
and select PASTE AS NEW LAYER from the options.

Reposition with your MOVER tool
to the bottom of your frame between the 2 frame borders
STEP 18

LAYERS >>> DUPLICATE

IMAGE >>> FLIP

IMAGE >>> MIRROR


LAYERS >>> MERGE >>> MERGE DOWN

LAYERS >>> DUPLICATE

PSP8 - PSP9: IMAGE >>> ROTATE >>> FREE ROTATE = RIGHT 90
Ensure "All layers" is UNCHECKED

PSPX - PSPX3:
IMAGE >>> FREE ROTATE = RIGHT 90
Ensure "All layers" is UNCHECKED

STEP 19

LAYERS >>> MERGE >>> MERGE VISIBLE
Save as .pspimage image


STEP 20


Open up the
78242 image in your PSP workspace

Right click on the Title Bar and select COPY from the options

Right click on the Title Bar of your frame image
and select PASTE AS NEW LAYER from the options.

LAYERS >>> ARRANGE >>> MOVE DOWN
STEP 21


Open up the
Croisiere_CibiBijoux image in your PSP workspace

Right click on the Title Bar and select COPY from the options

Right click on the Title Bar of your frame image
and select PASTE AS NEW LAYER from the options.

IMAGE >>> RESIZE = 70%
Ensure "Resize all layers" is UNCHECKED
Resample using WEIGHTED AVERAGE

ADJUST >>> SHARPNESS >>> SHARPEN

STEP 22

LAYERS >>> MERGE >>> MERGE ALL (Flatten)

Save as .jpg image

..



TESTERS RESULTS


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