UNDERWATER EFFECT IN ANIMATION SHOP
PSP8 to PSPX3

This tutorial was written by Jemima ~ NOVEMBER 2012
Copyright © 2012 ~ Jemima ~ All rights reserved

This was created using PSP9 but can be adapted for other versions of PSP.

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You can drag this hand down the page with you to keep your place in the tut.





STEP 13

OK.... Now we are going to do a 'serious' practice animation *S*

In ANIMATION SHOP

CLOSE the EFFECTS option
CLOSE the animation frame (tropical fish)
CLOSE ANIMATION SHOP
.

STEP 14

BACK TO PSP

Open up the blueocean image in your PSP workspace

STEP 15

Right click on Title Bar and select
Copy from the options


In ANIMATION SHOP

Right click the workspace and select
'Paste As New Animation' from the options
STEP 16

Effects >> Insert Image Effects.

Choose UNDERWATER if not already showing.
Click CUSTOMIZE

(You may have more or less "lines" in the vector box ...
depending on the last settings used by you
...... we need to remove all of them)

For this exercise I have 3 "wave lines" in my vector pane
Select Wave #1
In the WAVES box click REMOVE WAVE
STEP 17

Wave #1 settings have cleared

We have 2 "LINES" still showing

So select "2" from the drop down box

Click REMOVE WAVE
STEP 18

Wave #2 settings have cleared

We have 1"LINE" still showing

So select "3" from the drop down box

Click REMOVE WAVE
STEP 19

Wave #3 settings have cleared

Now you will have only the large central point showing

and we are ready to insert new settings.

Select "1" from the drop down box
STEP 20

Enter "10" in the "X" drop down box

and

Enter "10" in the "Y" drop down box

A new line will appear in the vector box on the right
STEP 21

Select "2" from the drop down box

Enter "- (minus) 44 " in the "X" drop down box

and

Enter "28" in the "Y" drop down box

A new line will appear in the vector box on the right
STEP 22

Enter the settings for
EFFECTS / Sunlight intensity / and Liquid properties



Click OK

Your EFFECTS PREVIEW will now show your animated image

Check that you have entered the "Effect length" and "Frames per second" settings



Click OK


STEP 23

On the top MENU

Click VIEW >>> ANIMATION
STEP 24

You will notice the animation "jumps"

This is because the first frame is not animated.

Activate the animation frames
Click inside frame 1 (F:1) the surrounding edge will turn red.




STEP 25

Right click and from the drop down options

select CUT
Your animation should run perfectly now.

I changed the Frame Properties to 25
to get this result.
Follow any further instructions in any tutorial you may be doing as to

Frame Properties

Resizing... etc

and you're done!!


If you wish to save your completed animation

View >> Animation
and while it is still running,
File >> Save As

Locate the folder in which you wish to save it.

Name your animation.

With the Gif Optimiser keep pressing NEXT
until you get to the last one... click FINISH

Close the Animation
Close the frames.
Close Animation Shop

 

..
FURTHER INFORMATION

In the “Effects” area:

.
· Choose the “Apply refractive distortion” option..... to apply a wavy water effect.

Choose the “Apply sunlight dappling” option...... to apply moving areas of increased lightness.

Choose the “Apply both” option...... to use the “Apply refractive distortion
and the “Apply sunlight dappling” options simultaneously.

Set the “Sunlight intensity” edit box to the desired sun brightness level.
Valid values range from 1 to 100.
..
..

In the “Liquid properties” area:
.

Set the “Water depth” edit box to the desired depth level (greater values result in greater distortion).
Valid values range from 1 to 100.

...

..

In the “Waves” area:
..

Use the vectors panel to insert new waves in the effect by clicking over the central point and dragging it outward.

The vector representing the wave will be completed once you release the mouse.

As you add new waves, the Wave drop down box will add a new number to its list.

The “X” and “Y” edit boxes will show the coorditates of the crest or outer point of the wave vector as you drag it.

You can also see the “X” and “Y” coordinates of any of the created waves by clicking their outer point.

To delete a wave vector, simply click its outer point and drag it outside the vectors panel.

As an alternative way to delete vectors, select its number from the “Wave” edit box and click the “Remove Wave” button.
..
..

I hope you found this tutorial useful.

Jemima


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