WISHING WELL
PSP8 to PSPX3

This tutorial was written by Jemima ~ October 2010
Copyright © 2010 ~ Jemima ~ All rights reserved

********************************
This was created using PSP9 but can be adapted for other versions of PSP.

You will need the following to complete this tutorial

Materials

n[1][1].k.annette__rockgreenery3.psp
RRF_WELL_OF_URD_TUBE.PSP
GraphicsByLiz_LadyInNightgown_August2008.PspTube
LU_GraphicDream_Stork_01.pspimage
rw-edson_campos-springpromise.psp
Save to a folder on your computer

tuile102.jpg
Save to your PSP Patterns folder
PSP8: C:\Program Files\Jasc Software\Paint Shop Pro 8\Patterns
PSP9: C:\Program Files\Jasc Software\Paint Shop Pro 9\Patterns
PSPX: C:\Program Files\Corel\Corel Paint Shop Pro X\Patterns
PSPXI / X2: C:\Program Files\Corel\Corel Paint Shop Pro Photo X2\Corel_08
PSPX3: C:\Program Files\Corel\X3\PSPClassic\Corel_08

tuval9.jpg
Save to your PSP Textures folder
PSP8: C:\Program Files\Jasc Software\Paint Shop Pro 8\Textures
PSP9: C:\Program Files\Jasc Software\Paint Shop Pro 9\Textures
PSPX: C:\Program Files\Corel\Corel Paint Shop Pro X\Textures
PSPXI / X2: C:\Program Files\Corel\Corel Paint Shop Pro Photo X2\Corel_15
PSPX3: C:\Program Files\Corel\X3\PSPClassic\Corel_15


Plugins

** EYE CANDY3 **
http://www.pircnet.com/downloads.html


********************************

Open a new image 600 x 480
Transparent background
PSPX - X2: Colour Depth = 8bits/channel
PSPX3: Colour Depth RGB = 8bits/channel

Flood fill with GREEN
#729f68

LAYERS >>> NEW RASTER LAYER

Flood fill with YELLOW #fff6a0

EFFECTS >>> TEXTURE EFFECTS >>> TEXTURE
COLOUR =
#ad9f86



LAYERS >>> NEW RASTER LAYER

Flood fill with MID YELLOW #e4cb6f

EFFECTS >>> TEXTURE EFFECTS>>> BLINDS


ADJUST >>> BRIGHTNESS and CONTRAST >>> BRIGHTNESS/CONTRAST



IMAGE >>> RESIZE = 85%
Ensure "Resize all layers" is UNCHECKED
Resample using WEIGHTED AVERAGE

Select your MESH WARP tool



Drag the centre 2 top nodes down and centre bottom 2 nodes up as shown below



Click the RESET RECTANGLE arrow

Click one of your other tools to eliminate the mesh.

Choose your SELECTION TOOL then click on the CUSTOM SELECTION symbol
and enter these coordinates.




EFFECTS >>> 3D EFFECTS >>> INNER BEVEL




EFFECTS >>> PLUGINS >>> EYE CANDY 3 >>> DROP SHADOW



EDIT >>> Repeat Drop Shadow.. change DIRECTION to 135

DESELECT



EFFECTS >>> 3D EFFECTS >>> INNER BEVEL
Same settings



Choose your SELECTION TOOL
Selection Type = Rectangle
Mode = Replace
Feather = 0
Antialias = UNChecked

Select the area shown below



Click inside the marching ants to select the left side if the image.

SELECTIONS >>> DEFLOAT

EFFECTS >>> 3D EFFECTS >>> OUTER BEVEL
COLOUR =
#c0c0c0



DESELECT

With your SELECTION TOOL ... same settings...
select the area shown on the right side of your image



Click inside the marching ants to select the left side of the image.

SELECTIONS >>> DEFLOAT

EFFECTS >>> 3D EFFECTS >>> OUTER BEVEL
Same settings

DESELECT

You may find some stray segments on your image... if so...

With your SELECTION TOOL ... same settings...
and while depressing your SHIFT KEY...

Select the stray segments ..



EDIT >>> CLEAR
DESELECT


LAYERS >>> DUPLICATE

IMAGE >>> ROTATE >>> FREE ROTATE = LEFT 90
Ensure "All layers" is UNCHECKED

PSPX - PSPX3:
IMAGE >>> FREE ROTATE = LEFT 90
Ensure "All layers" is UNCHECKED

IMAGE >>> RESIZE = 70%
Ensure "Resize all layers" is UNCHECKED
Resample using WEIGHTED AVERAGE



EFFECTS >>> PLUGINS >>> EYE CANDY 3 >>> DROP SHADOW
Same settings BUT change DIRECTION to 90

EDIT >>> Repeat Drop Shadow.. change DIRECTION to 270

ACTIVATE RASTER 3

EDIT >>> Repeat Drop Shadow.. change DIRECTION to 180

EDIT >>> Repeat Drop Shadow.. change DIRECTION to 0

In your LAYER PALETTE change the BLEND MODE to LUMINANCE (L) for RASTER 2



WITH THE TOP LAYER ACTIVE

Open up the
n[1][1].k.annette__rockgreenery3 image in your PSP workspace

Right click on the Title Bar and select COPY from the options

Right click on the Title Bar of your tag image
and select PASTE AS NEW LAYER from the options.

Reposition with your MOVER tool



EFFECTS >>> PLUGINS >>> EYE CANDY 3 >>> DROP SHADOW
Same settings BUT change DIRECTION to 315

Open up the
RRF_WELL_OF_URD_TUBE image in your PSP workspace

Right click on the Title Bar and select COPY from the options

Right click on the Title Bar of your tag image
and select PASTE AS NEW LAYER from the options.

EFFECTS >>> 3D EFFECTS >>> INNER BEVEL
Same settings

In your LAYER PALETTE change the BLEND MODE to LUMINANCE (L)

Reposition with your MOVER tool



EFFECTS >>> PLUGINS >>> EYE CANDY 3 >>> DROP SHADOW
Same settings

Open up the
GraphicsByLiz_LadyInNightgown_August2008 image in your PSP workspace

Right click on the Title Bar and select COPY from the options

Right click on the Title Bar of your tag image
and select PASTE AS NEW LAYER from the options.

IMAGE >>> RESIZE = 50%
Ensure "Resize all layers" is UNCHECKED
Resample using WEIGHTED AVERAGE

ADJUST >>> SHARPNESS >>> SHARPEN

EFFECTS >>> PLUGINS >>> EYE CANDY 3 >>> DROP SHADOW
Same settings

Reposition with your MOVER tool



Open up the
LU_GraphicDream_Stork_01 image in your PSP workspace

Right click on the Title Bar and select COPY from the options

Right click on the Title Bar of your tag image
and select PASTE AS NEW LAYER from the options.

IMAGE >>> RESIZE = 40%
Ensure "Resize all layers" is UNCHECKED
Resample using WEIGHTED AVERAGE

ADJUST >>> SHARPNESS >>> SHARPEN

EFFECTS >>> PLUGINS >>> EYE CANDY 3 >>> DROP SHADOW
Same settings

Reposition with your MOVER tool



Open up the
rw-edson_campos-springpromise image in your PSP workspace

Right click on the Title Bar and select COPY from the options

Right click on the Title Bar of your tag image
and select PASTE AS NEW LAYER from the options.

IMAGE >>> RESIZE = 60%
Ensure "Resize all layers" is UNCHECKED
Resample using WEIGHTED AVERAGE

EFFECTS >>> PLUGINS >>> EYE CANDY 3 >>> DROP SHADOW
Same settings

Reposition with your MOVER tool



LAYERS >>> NEW RASTER LAYER

Flood fill with GREEN #729f68

SELECTIONS >>> SELECT ALL
SELECTIONS >>> MODIFY >>> CONTRACT = 5
EDIT >>> CLEAR
DESELECT

EFFECTS >>> TEXTURE EFFECTS >>> SCULPTURE
COLOUR =
GREEN #729f68



LAYERS >>> MERGE >>> MERGE ALL (Flatten)

Save as .jpg image





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