Warp & Noise
PSP8/9

This tutorial was written by Jemima ~ January 2007
Copyright 2007 ~ Jemima ~ All rights reserved
Updated 24 Nov. 2008

********************************

You will need the following to complete this tutorial

Materials

" goldfill1.bmp "
Click link... then....
Right click and Save Image As to your PSP Patterns folder


" JF_WhiteVision.psp "
" 294538_73.jpg "
Click link... then....
Right click and Save Image As to a folder on your computer
if you wish to use these images


Plugins

** EYE CANDY3 **
http://www.pircnet.com/downloads.html


********************************


Open a new image 400 x 500
Transparent background

Flood fill with MAROON ( #571915 ) OR a colour of your choice

SELECTIONS >>> SELECT ALL
SELECTIONS >>> MODIFY >>> CONTRACT = 25
EDIT >>> CLEAR
DESELECT

NOTE 1: (PSP8)
When I came to redo this tut with instructions and examples, the next effect
didn't work right away... may be a bug in my PSP8.. kept showing window type squares.
BUT I persisted and the correct 'warp' worked after about the 3rd try. So if you come across
the same problem... persist until it works *S*


NOTE 2: (PSP9)
With the next instructions for the WARP effect....
If the result is not the same as the example after doing the effect,
you may have to save your image as a .psp image,
close PSP and close all open pages/folders etc
and REBOOT your computer.
Then reopen PSP and your saved image and try the effect once more.

I don't know if it's peculiar to my version (PSP9) but when retesting this tut
I had the problem mentioned above.
Rebooting solved the problem.


EFFECTS >>> DISTORTION EFFECTS >>> WARP





LAYERS >>> DUPLICATE

IMAGE >>> ROTATE >>> FREE ROTATE = RIGHT 90
Ensure "All layers" is UNCHECKED



LAYERS >>> MERGE >>> MERGE VISIBLE

With your MAGIC WAND
Mode = Replace
Match Mode = RGB Value
Tolerance = 0
Feather = 1
Antialias = Checked (OUTSIDE)
Sample Merged = UNCHECKED
PSP9/X: Check CONTIGUOUS
PSPX: There is no " Sample Merged"
PSPX: Use all layers = UNChecked

PSP9/X: ANTIALIAS = Inside

Select the INNER transparent area

LAYERS >>> NEW RASTER LAYER
LAYERS >>> ARRANGE >>> MOVE DOWN

SELECTIONS >>> MODIFY >>> EXPAND = 2

Flood fill with GOLD pattern
Angle = 0
Size = 100

SELECTIONS >>> MODIFY >>> CONTRACT = 4
EDIT >>> CLEAR
DESELECT



With your MAGIC WAND
Same settings

Select the INNER transparent area
SELECTIONS >>> MODIFY >>> EXPAND = 2
SELECTIONS >>> INVERT

LAYERS >>> NEW RASTER LAYER
LAYERS >>> ARRANGE >>> SEND TO BOTTOM

EFFECTS >>> PLUGINS >>> EYE CANDY 3 >>> DROP SHADOW



REPEAT DROP SHADOW
DESELECT



On your LAYER PALETTE activate the 'Merged' layer

With your MAGIC WAND
Mode = Replace
Match Mode = RGB Value
Tolerance = 0
Feather = 0
Antialias = UNchecked
Sample Merged = UNCHECKED
PSP9/X: Check CONTIGUOUS
PSPX: There is no " Sample Merged"

PSPX: Use all layers = UNChecked


and while holding down your SHIFT key select the upper and lower transparent areas



Flood fill with GOLD
SELECTIONS >>> MODIFY >>> CONTRACT = 2
EDIT >>> CLEAR

EFFECTS >>> 3D EFFECTS >>> DROP SHADOW
Vertical & Horizontal offsets = 1
Colour = Black
Opacity = 60
Blur = 0

Repeat Drop Shadow effect changing
Vertical & Horizontal Offsets to - ( minus ) 1
Click OK

DESELECT



With your MAGIC WAND ... same settings
and while holding down your SHIFT key select the upper and lower transparent areas again

LAYERS >>> NEW RASTER LAYER
LAYERS >>> ARRANGE >>> SEND TO BOTTOM
SELECTIONS >>> MODIFY >>> EXPAND = 2

Flood fill with BLACK
EFFECTS >>> TEXTURE EFFECTS >>> BLINDS



EFFECTS >>> 3D EFFECTS >>> INNER BEVEL
COLOUR = ( #FF0000 )





On your LAYER PALETTE activate the 'Merged' layer
LAYERS >>> NEW RASTER LAYER

SELECTIONS >>> INVERT
Flood fill with GOLD

SELECTIONS >>> INVERT
SELECTIONS >>> MODIFY >>> EXPAND = 2
SELECTIONS >>> INVERT
EDIT >>> CLEAR
DESELECT



EFFECTS >>> 3D EFFECTS >>> DROP SHADOW
Vertical & Horizontal offsets = 1
Colour = Black
Opacity = 60
Blur = 0

Repeat Drop Shadow effect changing
Vertical & Horizontal Offsets to - ( minus ) 1
Click OK


LAYERS >>> NEW RASTER LAYER
SELECTIONS >>> SELECT ALL
SELECTIONS >>> MODIFY >>> CONTRACT = 2
SELECTIONS >>> INVERT
Flood fill with GOLD

EFFECTS >>> 3D EFFECTS >>> DROP SHADOW
Use the same settings
Click OK

Repeat Drop Shadow effect changing
Vertical & Horizontal Offsets to 1
Click OK
DESELECT



LAYERS >>> NEW RASTER LAYER
SELECTIONS >>> SELECT ALL
SELECTIONS >>> MODIFY >>> CONTRACT = 5

Flood fill with GOLD
SELECTIONS >>> MODIFY >>> CONTRACT = 2

EDIT >>> CLEAR
DESELECT

EFFECTS >>> 3D EFFECTS >>> DROP SHADOW
Use the same settings
Click OK

Repeat Drop Shadow effect changing
Vertical & Horizontal Offsets to 1
Click OK




In your LAYER PALETTE - Activate the "Merged" layer

With your MAGIC WAND
Tolerance = 12

Select the plain maroon area

SELECTIONS >>> MODIFY >>> CONTRACT = 22

In your LAYER PALETTE - Activate top layer

LAYERS >>> NEW RASTER LAYER

Flood fill with BLACK

EFFECTS >>> TEXTURE EFFECTS >>> BLINDS
Same settings

EFFECTS >>> 3D EFFECTS >>> INNER BEVEL
Same settings

DESELECT
(The stripes are distorted in the example because of the reduction in size)



In your LAYER PALETTE - Activate bottom layer

LAYERS >>> NEW RASTER LAYER
LAYERS >>> ARRANGE >>> SEND TO BOTTOM

Choose your SELECTION TOOL then click on the CUSTOM SELECTION symbol



Flood fill with MAROON

EFFECTS >>> TEXTURE EFFECTS >>> BLINDS
Same settings

EFFECTS >>> 3D EFFECTS >>> INNER BEVEL
Same settings

SELECTIONS >>> INVERT
Flood fill with GOLD

SELECTIONS >>> MODIFY >>> CONTRACT = 2

EDIT >>> CLEAR


EFFECTS >>> 3D EFFECTS >>> DROP SHADOW
Vertical & Horizontal offsets = - ( minus ) 1
Colour = Black
Opacity = 60
Blur = 0

SELECTIONS >>> INVERT

EFFECTS >>> PLUGINS >>> EYE CANDY 3 >>> DROP SHADOW
Same settings

DESELECT



In your LAYER PALETTE - Activate the merged layer

With your MAGIC WAND
Same settings

Select the CENTRE transparent area
SELECTIONS >>> INVERT

In your LAYER PALETTE - Activate the Merged layer

ADJUST >>> ADD/REMOVE NOISE >>> ADD NOISE



ADJUST >>> SHARPNESS >>> SHARPEN

DESELECT


LAYERS >>> MERGE >>> MERGE VISIBLE

Save as .psp image

Your frame is now ready for an image of your choice

*/*/*/*/*/*/*/*/*/*/*/

To add images like my result...

Activate your frame image
WINDOW >>> DUPLICATE
Close the original
frame and save for later use.

LAYERS >>> NEW RASTER LAYER


LAYERS >>> ARRANGE >>> MOVE DOWN
Flood fill with BLACK

Open up the 294538_73.jpg image
WINDOW >>> DUPLICATE
Close the original image

IMAGE >>> GREYSCALE
IMAGE >>> Increase Color Depth >>> 16 million colors (24bit)

IMAGE RESIZE



Right click on the Title Bar and select COPY from the options

IMAGE >>> RESIZE = 75%
Ensure "Resize all layers" is UNCHECKED


Select your DEFORMATION tool
Drag the centre top node down to the bottom of the gold border.
Drag the centre side node level with the 280 pixel mark
Drag the centre bottom node up level with the 390 pixel mark



Click the RESET RECTANGLE arrow



ADJUST >>> SHARPNESS >>> SHARPEN MORE

In your LAYER PALETTE reduce OPACITY to 60%


Open up the JF_WhiteVision.psp tube
Right click on the Title Bar and select COPY from the options

Right click on the Title Bar of your frame image
and select PASTE AS NEW LAYER from the options.


IMAGE >>> RESIZE = 75%
Ensure "Resize all layers" is UNCHECKED

and reposition as shown



LAYERS >>> MERGE >>> MERGE ALL (Flatten)

Save as .gif image

We're saving as a .gif image because I used a red tone and
red appears to 'bleed' whensaved as a .jpg image.





Page designed by



for



http://www.artistrypsp.com/

Copyright 2000-2009 Artistry In PSP / PSP Artistry
All rights reserved.
Unless specifically made available for download,
no graphics or text may be removed from this site for any reason
without written permission from Artistry In PSP / PSP Artistry